![]() Quick time events, which mainly consist of mashing the A button or moving the control stick in specific ways, also delay them.Īs Dusk Falls feels sluggish to play on a controller. When using a controller, moving the cursor never feels quite right as it lags a bit behind where you want it to be. Typically, the only interaction in As Dusk Falls is you moving a cursor around the screen to pick a dialogue option or interact with an object in the environment. ![]() Still, this atypical look never got in the way of my adventure the cursor controls and quick time events are what did that. Of course, if you don’t like motion comics and want more detailed animation, As Dusk Falls won’t be for you. I was constantly engaged as my mind subtly filled in the blanks of what’s not shown between each frame this approach also circumvents the awkward pauses the genre is known for because each choice is made on a static image, not in a real-time cutscene. As Dusk Falls’ painterly images look excellent in 4K on Xbox Series X and surprisingly benefit its storytelling capabilities. That puts a lot of pressure on writing and art and thankfully that faith is well-placed. Instead, it’s presented like a motion comic, with the game playing out through a series of still images with only occasional small movements. ![]() Within moments of starting, you’ll notice that it isn’t traditionally animated like most games.Īs Dusk Falls feels sluggish to play on a controller. Emotion comicĪs Dusk Falls succeeds at telling a compelling choice-based narrative, but what makes it stick out is its unique presentation. Even if it peaks early, those who enjoy grounded crime dramas will undoubtedly be enthralled by the intense story of As Dusk Falls as they make choices that deliver its outcome. The developer has explained how this game had a TV show-like writer’s room, which shows in the quality of the narrative. I didn’t run into moments like in As Dusk Falls, as even the villainous Holts are painted sympathetically. Quantic Dream’s narrative adventure games, in particular, often suffered due to some problematic characters and awkward dialogue. Thankfully, the writing is consistently compelling and entertaining. However, Collision’s strong groundwork kept me excited to see these characters’ journeys throughout. That’s only half the game, though, as (without spoiling much) Expansion focuses on what happens to the Holts, namely Jay, after the hostage situation and also flashes forward to show the PTSD Vince’s daughter Zoe has been left with following this whole debacle.Įxpansion isn’t as consistent as Collision because its on-the-run criminal and PTSD storylines are a bit less intimate than the tensely written hostage situation. As a result, Collision is the strongest part of As Dusk Falls, as many choices have palpable and, in some cases, life-or-death results. Jay and Vince’s narratives reflect each other well as people trapped due to factors outside their control. Meanwhile, Jay is the youngest of the struggling (and now criminal) Holt family, and he’s not as onboard with their violent and dangerous approach, even if he’s just as culpable for their actions. Those who enjoy grounded crime dramas will undoubtedly be enthralled.
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