However, upon inquiring of properties, it seems the only available lots have no buildings on them-it would require the player to build their house from the ground up. The player begins by talking to Salamasina, the woman in charge of new developments in the neighborhood of Atoll Row. Property Deed, a Quest item received during the quest.Zadar family dining table, a Furniture Item kept as a reward.Hotel Key, a Quest item received during the quest. ![]() Next, the player fights at the the Airship Terminal in Arissola.Īfter victory, the player travels back to Coral Plaza, talks to Salamasina, and spends 30,000 Pansun to buy a plot of land. They then travel across to talk to Marcelino in the second-floor eastern room. The player then travels to the Accademia in Briçal de Mar and talks to Headmistress Dolça, second floor western room. ![]() The player must select the following dialogue options to convince him they are not a Belsoto. There, the player fights two successive battles.Īfter beating the two, the player travels to the southern Sillaro River to talk to Minos. The player then travels to the Malachite in the Thalassian Cliffs. The player will not get the traded Cerneaf back. The player then travels to the Sirokos Tavern in Turquesa and talks to Ektli, and then returns to Ektli to give him a Cerneaf. They then travel to the Arissola Palace in Arissola in Deniz, talk to the hotel receptionist, and then interact with the object near the TV in the hotel room upstairs, most north-eastern room.
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